Paradox of Praxis, Sometimes making something leads to nothing, Francis Alÿs
http://m23.co/M23-in-Miami
Sometimes doing something poetic can become political and sometimes doing something political can become poetic, Francis Alÿs
http://video.mit.edu/watch/sometimes-doing-something-poetic-can-become-political-and-sometimes-doing-something-political-can-be-3918/
Sangre en la calle, Pilar Albarracin
http://www.pilaralbarracin.com/videos/videos1.html
Viva Espana, Pilar Albarracin
http://www.pilaralbarracin.com/videos/videos14.html
Tour Lumière Cybernétique, Nicolas Schöffer
http://www.pss-archi.eu/immeubles/FR-92050-41732.html
Suburbia, Jérémy Profit
http://jeremy-profit.tumblr.com/image/103372619355
Here and There, BERG
http://berglondon.com/products/hat/
Street suspension, Stelarc
http://www.artgallery.nsw.gov.au/collection/works/35.1986.3/
Shapolsky et al., Hans Haacke
Et si les jeux vidéo servaient à comprendre la géographie ? (Samuel Rufat, Hovig Ter Minassian)
Le game design est un urbanisme comme les autres, P. Gargov, 2012
Fort McMoney, webdoc de David Dufresne,
Le monde sur le fil, Werner Fassbinder, 1973, d’après Simulacron 3 de D. Galouye, 1964
Gentrification Battlefield, Coen Rens
Ephemicropolis, Peter Root
http://www.peterroot.com/index.php?/projects/ephemicropolis/
ctrl-n
http://www.ctrl-n.net/journal/
City of Glass, Paul Auster